This project is about bringing together different areas. There are already solutions today that are able to capture rooms and surroundings. There are also solutions to capture people three-dimensionally (primarily for 3D prints), as well as objects that are captured three-dimensionally. The innovation here, however, comes from the scan (mostly individual scans or so-called point clouds) to three-dimensional models. The innovation here would be the creation and adaptation of programming algorithms for the direct implementation of these scans in VR space. These new algorithms are necessary in order to be able to move freely in this virtual space and still to realistically and interactively map the spaces and objects. The movement would be realized via a corresponding device so that the movement appears freely in the room (not as with previous solutions in which one is strapped into an apparatus). This innovative approach requires interdisciplinary collaboration between programmers and media specialists so that the scans can be converted into solid VR rooms and objects and the scanned people can be placed in the room as interactively as possible. This is not possible with previous solutions. This solution should be developed in cooperation with a company and implemented as an example. One of the companies that had already issued LOIs in advance would be selected. From this, corresponding publications in well-known conferences and papers would emerge in the course of the project, which would show these solutions and discuss further possible applications.
The project is funded by the State of Lower Austria's Department of Economy, Tourism and Technology.
This project is co-financed by the European Regional Development Fund
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